THE TIG BOOK OF TIG IDEAS FROM TIG LAND

Hey, look! It's the top of the page!

Here is a manual edit this page link, just 'cause scrolling to the bottom is a pain.

The place:

##You can put your ideas below here!


You are born into a world where all the great ideologies are dead, or live on as vampiric parodies of themselves; where industrial scale exploitation of global resources has gutted most ecosystems and has ensured the end of the stable period of our planet's climate on which human civilization was built.

On the upside your character can fly around the world in a matter of days, has unlimited access to a significant portion of all recorded culture, and the best drugs in history.

Train important skills such as Sarcasm, Pop References, and Tweeting. Boss encounters include Standardized Tests, Job Hunting, and Depression.


There's this guy who wants to shoot this other guy except it's a metaphor for the human condition and the guy who shoots the guy represents hunger, whereas the shot man represents human kindness. Alas!


You're in space. There are things that you can shoot.


Snake-platformer hybrid. Player 1 is Snake and eats monsters and powerups to grow/change while never standing still. Player 2 is Jake who runs and jumps on Snake's back and can clear obstacles for Snake.


All the boredom of Desert Bus but constantly giving the player the impression that Something Awesome is about to happen. A Zombie apocalypse that turns out to be not very inconvenient, and provides little if any chance to destroy zombies.

Just another normal day at the Center for Weird Science Experiments and High Explosives Research.. or is it? Intense camera angles, ominous music and heavy foreshadowing of doom imply that it won't be. But it is. This job kind of sucks.


zap zap pew pew poww and it's got procedural generation and random levels and pew pew customization pow


A game where you play a distraught jew with nazi sympathies as he tries to encourage civil unrest in a gypsy camp outside of moscow during world war 4 while trying


All the mechanical complexity of a teapot


Bus Driving game where one must stay on schedule despite traffic/Crazy people. Road Rage Optional. -YagerX


Hungry 4 Dots. First-person online co-op pac-man game.


incest-fueled ancestor ghost dating game. plays in the second person and the ghost has the same name as you.


A fourth-wall breaking game where the characters view the developer as God. When the characters discover they're in a game, they attempt to kill the developer, whom they blame for everything that has gone wrong in their lives. -Noyb


A parody of Sierra-style adventure games where every single action, no matter how mundane, kills you in gruesome, unique, and imaginative ways. -Noyb


A game about nightmares. The gameplay shifts from fighting off zombies to stealthily trying to avoid being seen after winding up naked in a public place to trying to escape a room filling with lava to answering trivia questions after getting a surprise pop quiz in class. -Noyb


Addition to that "You're in high school." one:

You're in high school. Shit blows up.

-smn


You're in high school.


A game where the player is actually not playing the game at all.


Magical chairs playing haunting tunes at night when the PEOPLE are sleeping. Revelations and such.


How about mario FOOTBALL bitches???


At any time you can alter the world to a certain extent removing or adding tiles and so on because the original state is unbeatable and you can collect modifications to apply as well throughout the level thus a sort of puzzle-solving game with few solutions could be rather interesting.


You are trapped in a level editor and have to mess with what the (AI) user is doing to keep her from making a level that the (AI) game character can beat, without dying in it yourself!

-ExciteMike


so I remember when I was young wishing I could turn a picture into a jump n run type thing a la mario because mario was the jump n run game i knew of at the time so i suggest a tool with which to do said task i.e. mark which things can be destroyed bopped etc and what is background.

Also, swords.


Bubble Wrap: The Internet in One to Three Acts: The Game.

It's a game based upon viral stuff from the internet. This is an actual play. I've seen it. It is awesome!

-Dorian


Unofficial Sequel of the Neo Geo Pocket Color game Dark Arms. The player starts by waking in a gothic themed grave yard, not knowing how you arrived there. Foot prints surround your body, but its dark and nobody is around.

The level guides you to a small opening in a catacomb, and you discover your first egg. Gameplay is similar to the original, create new weapons from the eggs you find, level up your eggs by "capturing" monsters of various types, progress through a b-movie style story line but with a few good twists and a very dark theme.

Major differences from the original are the upgraded palette/color scheme, MUCH more variety with egg leveling process, increased enemy difficulty and numbers, interesting economy (items, weapon enhancements, armors, collectibles), Metroidvania style unlocks, different main characters and player sets, and the ability to capture AND attack with a penalty.

-Cthulhu32


A game tribute to all of your favorite games, frequently switching which game it is ripping off. It may start with Mario-esque platforming but then you suddenly have to climb all over a gigantic beast to find it's weak point (Shadow of the Collosus), and then you hop in a spaceship and fight off waves of enemies (various shmups), and then you land and platform some more, and then you find a guitar and it goes rhythm-game, playing the song correctly summons your monster truck and opponents to race. When you win the race a wizard turns you into Death Worm. And so on. Substitute in your own favorite games.

-ExciteMike


Oh! An addendum to that guns that shoot guns idea; limited ammo! Your basic weapon will be, say, a pistol pistol; that is, a pistol that shoots other pistols. So basically you're walking around and you're finding bags and bags of pistols, but eventually you get the pistol rifle, which can shoot pistols much faster and do a lot more damage.

This is a useful thing to have (even though it very quickly goes through your ammo), but maybe you can find a weapon that uses pistol rifles as ammo, and then you've got a choice - do you waste all your pistol rifles as ammo for your new, better gun or do you hold on to some to use as weapons?

The process keeps going for more powerful and tactical weapons!

-Terry


A "sound input" game (Rock Band, Karaoke, Various DS titles) that uses algorithms to detect the sound of sniffing (i.e. breathing through your nose). Must be a sniff though. Then... I dunno... some game where actually breathing is a useful mechanic (smelling flowers, dangerous chemicals, a game where you're a dog).

-PoV


You're a guy with a gun that shoots other guns; for example an Ak47 Launcher or Pistol Rifle. If you miss when shooting guns at the enemies, they can pick up the guns that you shot at them and use them to shoot other guns at you.

-Terry


Someone somewhere is in a house, which is on fire. Save her.

Save her quickly.


"The Snatch," a game which is basically "The Path", but instead of five girls meeting "wolves" on their way to Grandma's house, it's about five guys meeting "unicorns" on their way to "the MILF's place."

The "unicorn" only once takes the role of an actual unicorn (which is bright and pink). Sometimes it may take the form of the muscular best friend in the gym shower,


Piggle.

-Jr


I'm saving my best stuff too.


a game about being a hermit

there aren't any enemies or even other characters- just you and your hermitry

-strong


A point & click game.

Anno 1999, the German-Nippon alliance won the WW2. The Europe speaks German, the UK became the Great Japanese Island of England.

The players controls a Japanese officer working for the Overseas Japanese Security Office. Lately, he finds out what atrocities happened on behalf of the Emperor.

Depending on the player's actions, the character will commit suicide, or escape to a free colony settled on the Moon.


A survival horror game, where the player is lost in the abandonned Ellis Island.

He sees ghosts, helps them to solve their issues, mostly find a way to freedom.


The player witnesses his own death.

Next life, he will have to protect himself from his previous abrupt death, so that he can live a little bit longer, and pursue the exploration of the level.

Iterates until the end of the game.


During the WW2, Nazis managed to open a warp gate, distorting time and space. They threw in a ship with all the stolen gold, and sunk it into the Saint Lawrence River.

In 1975, the player dives and try to collect the gold.

Alas, nazi zombie divers are continuously spawn from the past, appearing thru the gate.


A point & click game, where the player will discover the legendary "Montauk Chair". Some psycho NPC shares the adventure and sits onto the chair, next to an old Von-Neuman computer. Eventually, the chair is re-actived, and some inter-dimensional creatures are spawn in the city below.


The player arrives in a country where people are living @ 5 FPS. For some reason, he remains in full frame rate. Because of this, he is regarded as some form of deity.


Jack into the Mainframe: A tribute to Hollywood's depiction of how totally radical/bogus/righteous computer hacking is. "This is a Unix system... I know this!"


Inverted missile command: send missiles and bombers to destroy cities and the missile batteries defending them. Perhaps you can manually control missiles with mouse/keyboard/wiimote. This might also be fun in a traditional defensive missile command game. -nihilocrat


A Missile Command clone in which, instead of defending cities, you defend characters with unique personalities and dialogue. Now you'll really care about


Unlikely opponents in a Third World War: Mexico and USA -fartron


kill things


in a world controlled by objectivism, poverty has been outlawed. You are Mario, trying to save the Mushroom Kingdom from laissez-faire economics and Bowser, corporate owner of the entire world.


re: record player platformer: if each surface made a noise as you landed, based on height (tone?) and color/tile (sample?), also sounds made by enemies as the fire, die, etc

to collaboratively compose music with the player.. been done but


in a troubled future, president spike lee has begun to arrest those who have have refused to turn their guns over to the government, and the 85% welfare tax has rendered all opposition without the funds to resist.... all but YOU: Ayn Heston, hope of tomorrow!
-fart


The constant usage of magic to bend the laws of physics has caused permanent damage on the universe's balance; Poltergeists, shadow men, and plenty of physically impossible things are happening all around the world.

How could anyone solve this?

Based on a true story.


Men must choose between living a happy life or knowing the truth.


A music game in which the amplitude (intensity?) of the song determines both ship fire power and intensity of bullet curtain fire. Like a Danmaku Audisurf, but good.


A post-apocalyptic RTS.

You have no armies to control since there's no life left at all, so you just sit there and look at a barren wasteland.

Sure, there's options and stuff to click on, but you can't do anything with any of them. And there's no goal at the end- you just stare until you don't want to anymore, and then quit.

FUN.

-Strong


A platformer where the level is a record, and the player's avatar is the needle. When walking on the ground, music is played. When you are in the air, all is silent. The speed at which you are walking is directly translated to the speed the music is played, and you can of course reverse the music by walking back toward the beginning. Not sure what kind of gameplay could develop out of this....

-pgil


Like the one where the numbers splat out: damaging an enemy causes the numbers to burst out of them, but from that moment they're items in the game world and can be picked up/used etc. Long battles would eventually have piles and piles of numbers everywhere.

-agj


An FPS where the player has only 1 gun; a gun arm that they modify for their needs.


You are alone, in a sense. You can't see or interact with anybody, but can see the residual effects of everyone else in the world. A journal entry, dinner plates left out after a meal. It's like you always get there just a few minutes too late to see anyone.

-Jr


The only form of philosophy which gets results is that of solipsism, for though people have criticized it, they only exist within my perception.


Dadaism.


Transcendentalism. Incorporating the idea of the oversoul might be interesting. A passively multiplayer online game? Somehow everyone is connected.

-Jr


Horror-adventure game involving a mass killing spree with some type of time paradox and null physics concepts. You work as a disembodied entity to try to save the lives of those killed and unravel the mystery. No dialogue.


Something about the newspaper industry?


Sounds underground keep man awake for years without rest. Exploration; an occurance.


Man sees blood running down his own body, seemingly from the head; except that there is no wound.

-Michael Yamada


You awake in the center of the town square. You gasp as you realize you are completely invisible, and naked. You start to feel sick. You've caught invisible flu! It makes you completely mute as well! You have one hour to call your sickness to the attention of the townspeople.

-Glyph


A shooter RPG where you shoot guys and the amount of damage it takes off shows up as a number- but not just like text: Blood splats against the wall IN THE SHAPE OF THE NUMBER OF DAMAGE THE SHOT TOOK OFF. IT'S A HORROR SHOOTER.

-I_smell


I've had it with these monkey fighting snakes on this monday to friday plane...

-Parabol


its cold outside, im not wearing any pants. im surrounded by emus and the only thing that can be heard through the pounding rain is the crying of a scottish bagpipe. (just a little idea i had for an arena shmup...)

-michael


Someone needs to make a game about gluing things together. Glue plus physics engine equals fun! :-)

-bateleur


Cellar - mine shaft. Water flows from above - floods it. The flow is seemingly sourceless; everybody ends up underwater but do not lose conciousness. Something comes out of the mine.


So I've had this idea for a game I've been fleshing out in my moleskine. The basic premise is that you are on a, harsh barren planet (survival is part of the gameplay). You are here to hunt down the planet's strange and horrific wildlife whilst constantly trying to stay alive. There are not a lot of creatures and each encounter requires careful planning to keep yourself from turning into the creature's dinner.

It has RPG elements but I'm making a point of keeping stats out of it. I'm going with and idea I read on 300 mechanics where equipment defines your class. And this equipment will be upgradeable. I want to go for flat shaded terrain and models whilst using harsh shadows on the creatures themselves to give an almost silhouetted effect. Moreon this later.

-SMRobot


Choose your own adventure style online branching narrative. The story would be created by players. They would play normally until they reached a part of the story that hadn't been filled in yet. If they pick a choice that doesn't have a response yet, they are asked "what should happen here" and they add a new story element to the branching narrative.

-malec2b


All the world's a stage. Shakespearian metroidvania travelling through various plays of his i.e. Macbeth or Hamlet


Here's an idea: Anybody who likes to add their name, can do so. Let's invent an arbitrary convention that people can use if they feel like it:

-_The Administrators_

-The Administrators


Beach volleyball: Ninjas vs nuns.


Shudders; an extended hand -- disembodied. No help arrives. Darkness closes in.


Super Joe is all of the people on TIGSource, so it would be pointless.


According to Iji movie whether is a good idea? I so thought.


Going by the current member count, this would have to be a 4427-headed creature. Because, naturally, there'd have to be one head per player.


You know, there's an idea. TIGSource Hivemind MMO. All the people on TIGSource play one, very confused, character.


TIGSource community creates online idea book. Horrible revelations. Consequences.


Or one step closer to our hive mind assimilating TIGSource. Who can tell?


This seems to be one step closer to TIGSource becoming a hive mind.


Eucalyptus is the kind of grass eaten by koalas which are a kind of animal.


So, somebody once asked me what the meaning of life is. I told them it's 42. Mockingbird singing in the bush outside, must be five o' clock.


A man, pudding, consequences... The world inverted...


An invisible, mute man with a disease he will die from in an hour. FUN.


"Pig's Landing" -- Swine and Parachutes. It's all you really need.

-fydo


This is the idea book.

Put whatever ideas you have at the top of this page. Or something else, for that matter.

changed August 9, 2009 delete history edit